John Whitney

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John Whitney es uno de los pioneros más destacados de la animación con ordenador. Su interés por la técnica y su talento artístico lo condujeron a utilizar con una finalidad creativa algunos mecanismos de computadoras análogas creadas con finalidad bélica y construir su propia “cam machine”

The woman who made the 1984 Olympics a Masterpiece of design

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The world of environmental graphic design owes a great debt to Deborah Sussman (1931–2014), one of the industry’s first practitioners. “In grammar school, the girls took shop and the boys had to take homemaking. I loved doing the shop. I loved making things. I loved using my hands. I got encouragement from everyone and because I loved what I was doing, I was not discouraged for being a woman.” 

Carl Sagan

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«Who are we? We find that we live on an insignificant planet of a humdrum star lost in a galaxy tucked away in some forgotten corner of a universe in which there are far more galaxies than people.»


Carl Sagan

Charles Csuri

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Charles Csuri, is recognized as the father of digital art and computer animation by Smithsonian, and as a leading pioneer of computer animation by the Museum of Modern Art. Named “All-American” for football at The Ohio State University, Csuri turned down offers to play professionally and chose 

len lye

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Len Lye (1901–1980) is arguably one of the twentieth century’s most original artists; a one-man art movement spanning several countries and multiple media over a lifetime and beyond. As a New Zealander practising in London during the pre-war years, and  

corita

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Corita Kent fue monja, artista y educadora, desarrollando la mayor parte de su trabajo entre Los Angeles y Boston. Corita hizo de la serigrafía su bandera, instaurándola como técnica imprescindible en el desarrollo de obras de arte mayores. Su trabajo estaba lleno de mensajes de amor, paz, los previos a lo que hoy en día conocemos como diseño social, el cual adquirió gran relevancia durante las revueltas sociales de los años 60 y 70.

Shigeo Fukuda

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Shigeo Fukuda, once told Idea Magazine that ‘I believe that in design, 30 percent dignity, 20 percent beauty and 50 percent absurdity are necessary’. Design, dignity, beauty and absurdity are all key elements that informed his unique body of work.